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Silver Dagger in Deep Dish Dungeon

The Silver Dagger is behind the Jaguar Door in the main-hall basement; forge three different key pieces to open it.

An explorer faces a statue in a stone hall in Deep Dish Dungeon.
Official Steam promotional image; gameplay version not specified.

Reach the basement forge

Bring a Hammer to the bars below the main hall. Past them, find the large forge. In 山丸にき’s walkthrough, its fitted mold makes the Iron Key using 5 Coal and 8 Scrap Metal; operate the lever after adding the materials.

That walkthrough then places another mold in the small room to the right of the forge. Fit it, supply the required materials and cast the key used for the basement door near two skeletons. The Iron Key opens a separate side room.

Find the three Jaguar molds

Search these three areas for the different molds, then bring each one to the large forge. Follow the forge’s material prompts for each cast and use the resulting pieces on the Jaguar Door.

The door opens after its three pieces are supplied; collect the Silver Dagger inside. The Iron Key and the three Jaguar pieces serve different locks.

Mold landmarks in the launch-period walkthrough
Mold areaLandmark
Basement entranceNear the two skeletons encountered soon after entering.
Iron Key side roomAt the far end of the rooms beyond the Iron Key door.
Above the forgeClimb from the small room beside the forge and open the manhole into the upper room.

Use it against apparitions

The dagger can damage hostile apparitions. A Vision Elixir made from the blue mushroom reveals ghosts, which makes it useful to prepare before searching for them.

If you are pursuing the true-ending treasure returns, bring the dagger back to the place where you found it. The friendly ghost who receives the Medicine Bottle is a separate task.

Demo and full-game differences

A developer said the Jaguar Door could not be opened in the demo and was available in the full game. The forge route above comes from launch-period full-game walkthroughs; their exact build and platform are not specified, and later patches do not independently confirm every casting cost.

Sources

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